AoeStats
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Arena

505116846Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 53m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Celts · Colombia
1020
+14
🇨🇴 Romans · Colombia
978
+16
🇩🇪 Khmer · Germany
975
+16
🇨🇴 Shu · Colombia
973
+16
🇨🇦 Persians · Canada
1167
-22
🇨🇴 Italians · Colombia
1039
-18
🇨🇴 Britons · Colombia
998
-16
🇨🇴 Japanese · Colombia
714
-6
Player eAPM Actions Feudal Castle Imperial Opening
47 2,546 12:13 15:47 42:32 ⛏ Fast Castle
34 1,846 11:33 15:37 31:20 ⛏ Fast Castle
25 1,334 10:33 14:09 28:19 ⛏ Fast Castle
24 1,306 12:17 21:58 38:15 ⚔ M@A FC into Skirms
20 1,071 11:00 15:46 34:16 ⛏ Fast Castle
19 998 12:40 17:02 36:01 ⛏ Fast Castle
15 788 11:30 16:02 32:48 ⛏ Fast Castle
13 700 10:48 15:02 29:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,775 27,335 15,910 1,100 69,120 85,399
25,700 21,400 14,810 3,200 65,110 73,803
21,820 26,875 11,820 1,685 62,200 90,508
14,205 25,155 17,695 2,835 59,890 72,215
25,120 12,070 9,560 1,815 48,565 51,015
19,090 16,030 9,045 1,900 46,065 48,442
25,675 9,365 3,385 3,040 41,465 50,987
13,950 16,575 6,630 1,625 38,780 58,247
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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