Enclosed
506106992Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
39m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Malelf
97 units ordered
Pikeman33
Berserk22
Skirmisher15
Man-at-Arms8
Crossbowman7
Monk7
Militia5
First military 7:33 — Militia
qwyt
106 units ordered
Cavalier49
Scorpion13
Skirmisher11
Flemish Militia9
Archer9
Knight7
Mangonel3
Militia2
Spearman2
Battering Ram1
First military 8:35 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Malelf’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
qwyt’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3