African Clearing
505437651Analyzed2v2 RM
·
22d ago on Sep 9, 2026·
36m 6s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
rakosnikk
30 units ordered
Camel Scout11
Scout Cavalry10
Mangudai6
Steppe Lancer3
First military 13:52 — Scout Cavalry
Perro Sanchez HDP
8 units ordered
Skirmisher5
Spearman3
First military 16:57 — Spearman
ritondu52
51 units ordered
Cavalry Archer47
Mangonel2
Scout Cavalry1
Battering Ram1
First military 16:14 — Scout Cavalry
.Stoo
9 units ordered
Scout Cavalry6
Knight3
First military 15:55 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
rakosnikk’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Perro Sanchez HDP’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
ritondu52’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
.Stoo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9