AoeStats
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Black Forest

509519078Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 87m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Armenians · United States
655
+18
🇺🇸 Dravidians · United States
641
+18
🇪🇨 Teutons · Ecuador
639
+18
🇨🇴 Bohemians · Colombia
513
+24
🇨🇱 Turks · Chile
719
-20
🇧🇷 Poles · Brazil
706
-20
🇺🇸 Malians · United States
696
-20
🇨🇱 Byzantines · Chile
646
-18
Player eAPM Actions Feudal Castle Imperial Opening
32 2,799 15:18 32:40 52:55 ⚔ M@A into Towers into Scouts
29 2,522 13:46 26:12 42:16 ⛏ Fast Castle
22 1,900 11:36 24:13 30:40 ◆ FC into Fast Imp
16 1,431 13:01 17:03 34:47 ⛏ Fast Castle
16 1,420 20:24 41:43 50:26 ⛏ Fast Castle
13 1,124 18:50 31:44 47:56 ⛏ Fast Castle
12 1,039 14:58 25:55 38:00 ⛏ Fast Castle
1 122 — — —

Resources

Player Food Wood Gold Stone Spent Collected
59,715 38,003 36,490 3,610 137,818 141,032
28,475 59,215 44,170 4,375 136,235 146,208
46,490 39,452 47,325 1,400 134,667 150,715
43,160 47,375 35,430 8,140 134,105 165,456
55,250 26,680 27,330 2,950 112,210 123,557
30,865 28,492 14,200 3,060 76,617 112,688
19,175 20,398 5,755 2,445 47,773 74,264
400 179 0 0 579 622
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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