Arabia
510152424Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
49m 27s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Seaside Jack's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Birusk
D
Feudal Age
11:37
vs 9:49
btm 12%
Castle Age
34:44
vs 21:49
btm 1%
Imperial Age
—
vs 38:58
btm 0%
eAPM
32
vs 38
btm 36%
First military
12:26
vs 10:33
btm 26%
▼
Slow Feudal Age at 11:37 — slower than 88% of analysed players on Arabia
▼
Slow Castle Age at 34:44 — slower than 99% of analysed players on Arabia
▼
Town centers idle 6:59 of the first 34:44 — keep villagers queued
Seaside Jack
D
Feudal Age
11:09
vs 9:49
btm 18%
Castle Age
42:52
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
24
vs 38
btm 19%
First military
12:15
vs 10:33
btm 28%
▼
Slow Feudal Age at 11:09 — slower than 82% of analysed players on Arabia
▼
Slow Castle Age at 42:52 — slower than 100% of analysed players on Arabia
▼
Low eAPM (24) — busier hands win idle time back
▼
Town centers idle 8:51 of the first 42:51 — keep villagers queued