Arabian Desert
510144918Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
53m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Seaside Jack
147 units ordered
Elite Skirmisher92
Skirmisher20
Hei Guang Cavalry16
Scout Cavalry6
Mangonel5
Traction Trebuchet4
Spearman2
Monk1
Cao Cao1
First military 12:50 — Skirmisher
Pawua Zoro
246 units ordered
Elite Skirmisher87
Arbalester47
Cavalier47
Archer24
Crossbowman18
Skirmisher17
Monk2
Bombard Cannon2
Trebuchet2
First military 11:30 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Seaside Jack’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Pawua Zoro’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9