AoeStats
← Blyad _Mann

Arena

508521315Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 50m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Random · Italy
1043
+9
🇳🇱 Random · Netherlands
978
+11
🇮🇹 Random · Italy
940
+13
🇺🇸 Britons · United States
862
+16
🇷🇺 Khmer · Russia
900
-13
🇩🇪 Teutons · Germany
887
-13
🇪🇸 Mongols · Spain
875
-12
🇦🇹 Franks · Austria
826
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 1,809 10:53 15:31 27:56 ⛏ Fast Castle
24 1,204 11:03 16:23 30:58 ⛏ Fast Castle
22 1,121 10:33 14:40 35:31 ⛏ Fast Castle
17 849 10:10 16:45 34:27 ⛏ Fast Castle
17 856 11:42 15:45 31:47 ⛏ Fast Castle
16 803 10:52 18:51 35:07 ⛏ Fast Castle
12 593 11:54 20:13 32:36 ⛏ Fast Castle
10 484 11:09 19:28 45:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,890 23,655 14,905 1,685 79,135 89,701
15,705 23,680 13,145 3,960 56,490 60,123
23,960 17,030 8,890 1,800 51,680 53,927
18,245 16,960 9,025 1,600 45,830 55,698
11,225 14,860 12,025 4,100 42,210 57,730
15,230 12,635 4,620 2,080 34,565 36,697
11,555 10,865 3,835 6,400 32,655 41,279
11,395 11,745 3,140 1,730 28,010 38,643
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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