AoeStats
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Arena

511007373Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 41m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
902
+39
🇭🇰 Celts · Hong Kong SAR China
879
+16
🇨🇳 Ethiopians · China
873
+16
🇦🇷 Persians · Argentina
678
+24
🇹🇷 Goths · Türkiye
909
-19
🇵🇱 Byzantines · Poland
875
-18
🇵🇪 Khmer · Peru
863
-17
🇫🇷 Portuguese · France
854
-17
Player eAPM Actions Feudal Castle Imperial Opening
29 1,195 11:12 14:58 29:10 ⛏ Fast Castle
24 1,011 11:29 15:46 30:22 ⛏ Fast Castle
21 856 11:54 17:53 33:11 ⛏ Fast Castle
20 836 15:55 22:54 33:27 ⛏ Fast Castle
20 827 11:27 15:17 33:27 ⛏ Fast Castle
17 707 10:16 16:07 30:16 ⛏ Fast Castle
16 661 10:50 16:30 32:11 ⛏ Fast Castle
12 509 11:07 17:35 28:23 ⚔ Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
16,175 19,575 11,115 2,450 49,315 69,777
19,795 11,125 13,295 850 45,065 49,274
15,705 9,955 4,210 1,750 31,620 34,233
12,725 10,970 4,960 2,185 30,840 34,778
12,695 9,195 5,380 3,100 30,370 33,601
12,805 6,970 4,310 1,400 25,485 26,673
8,150 7,490 6,565 1,400 23,605 27,778
6,730 5,060 2,035 880 14,705 16,845
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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