AoeStats
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Arena

507061193Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 36m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Persians · Türkiye
992
+14
🇷🇴 Maya · Romania
986
+14
🇨🇳 Wu · China
916
+17
🇵🇱 Persians · Poland
876
+40
🇺🇸 Khmer · United States
941
-16
🇫🇷 Poles · France
937
-16
🇨🇳 Turks · China
933
-16
🇵🇱 Franks · Poland
924
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,615 13:36 20:12 — ⛏ Fast Castle
29 1,053 10:23 14:31 35:04 ⛏ Fast Castle
29 1,047 11:02 14:43 30:00 ⛏ Fast Castle
26 947 12:04 19:11 — ⛏ Fast Castle
24 864 9:54 16:11 31:02 ⛏ Fast Castle
19 685 9:51 17:30 34:39 ⛏ Fast Castle
14 520 11:00 14:12 29:35 ⛏ Fast Castle
11 420 11:49 17:15 30:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,550 14,370 10,875 4,405 45,200 50,327
14,760 13,270 4,910 1,885 34,825 39,053
14,785 8,930 6,695 2,150 32,560 41,720
15,630 8,080 4,405 2,800 30,915 38,850
8,965 8,980 4,815 850 23,610 23,836
10,510 7,280 2,990 1,500 22,280 25,846
10,625 5,895 2,970 1,045 20,535 25,980
5,325 2,630 425 195 8,575 9,230
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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