Four Lakes
508383687Analyzed1v1 RM
·
10d ago on Sep 22, 2026·
65m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
hadibaaayım's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
[TKILLA] Elmiko
B
Feudal Age
12:56
vs 10:51
btm 9%
Castle Age
17:07
vs 20:09
top 17%
Imperial Age
34:22
vs 36:23
top 33%
eAPM
46
vs 32
top 23%
First military
14:51
vs 12:45
btm 32%
▼
Slow Feudal Age at 12:56 — slower than 91% of analysed players on Four Lakes
▲
Fast Castle Age at 17:07 — faster than 83% of analysed players on Four Lakes
▲
High eAPM (46) — top quarter of analysed players
▼
Loom after the Feudal click (13:47) — usually safest before it
▲
Town centers almost never idle — 3s across the first 17:07
hadibaaayım
D
Feudal Age
11:09
vs 10:51
btm 41%
Castle Age
26:49
vs 20:09
btm 5%
Imperial Age
43:38
vs 36:23
btm 11%
eAPM
20
vs 32
btm 22%
First military
16:58
vs 12:45
btm 20%
▼
Slow Castle Age at 26:49 — slower than 95% of analysed players on Four Lakes
▼
Slow Imperial Age at 43:38 — slower than 89% of analysed players on Four Lakes
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 26:49