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African Clearing

510733688Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 43m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1531
+11
🇭🇰 Vietnamese · Hong Kong SAR China
1478
+13
🇨🇳 Berbers · China
1457
+14
🇨🇳 Maya · China
1456
+14
🇳🇴 Koreans · Norway
1428
-14
🇹🇷 Ethiopians · Türkiye
1421
-13
🇨🇳 Magyars · China
1408
-13
🇩🇪 Huns · Germany
1401
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,624 14:11 17:50 — ⛏ Fast Castle
37 1,630 12:36 16:59 — ⛏ Fast Castle
37 1,624 14:22 18:14 38:05 ⛏ Fast Castle
36 1,560 13:12 17:35 36:57 ⛏ Fast Castle
35 1,514 12:42 17:25 35:22 ⛏ Fast Castle
30 1,307 13:14 18:30 39:57 ⚔ FC into Archers
30 1,313 12:01 29:09 — ⚔ M@A into Archers
25 1,075 13:15 17:28 40:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,680 18,845 9,710 4,600 50,835 56,676
14,775 16,527 8,935 4,000 44,237 51,303
15,100 13,678 7,905 2,635 39,318 41,475
18,200 12,915 4,565 1,775 37,455 38,694
17,815 9,265 7,370 1,150 35,600 40,775
12,285 10,703 8,085 1,050 32,123 36,275
11,925 9,863 1,730 1,920 25,438 30,222
10,895 7,008 1,865 3,125 22,893 26,692
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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