Four Lakes
509837960Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
23m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
HuevoGordo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
[DH]ElReyDavid
A
Feudal Age
9:49
vs 10:51
top 18%
Castle Age
17:15
vs 20:09
top 18%
Imperial Age
—
vs 36:23
btm 0%
eAPM
18
vs 32
btm 16%
First military
19:41
vs 12:45
btm 10%
▲
Fast Feudal Age at 9:49 — faster than 82% of analysed players on Four Lakes
▲
Fast Castle Age at 17:15 — faster than 82% of analysed players on Four Lakes
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 19:41 (Rattan Archer) — later than 90% of analysed players on Four Lakes
HuevoGordo
A
Feudal Age
10:03
vs 10:51
top 24%
Castle Age
17:29
vs 20:09
top 21%
Imperial Age
—
vs 36:23
btm 0%
eAPM
28
vs 32
btm 41%
First military
20:18
vs 12:45
btm 8%
▲
Fast Feudal Age at 10:03 — faster than 76% of analysed players on Four Lakes
▲
Fast Castle Age at 17:29 — faster than 79% of analysed players on Four Lakes
▼
Loom after the Feudal click (10:24) — usually safest before it
▼
First military only at 20:18 (Demolition Raft) — later than 92% of analysed players on Four Lakes
▲
Town centers almost never idle — 2s across the first 17:29