AoeStats
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Fortress

509854042Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 58m 20s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Byzantines · China
905
+15
🇨🇳 Celts · China
898
+15
🇨🇳 Franks · China
888
+15
🇩🇪 Khmer · Germany
833
+18
🇨🇳 Lithuanians · China
1054
-74
🇹🇼 Khitans · Taiwan
857
-23
🇨🇳 Saracens · China
811
-13
🇨🇳 Goths · China
764
-11
Player eAPM Actions Feudal Castle Imperial Opening
37 2,172 8:28 13:21 29:23 ⛏ Fast Castle
20 1,186 7:48 13:43 28:40 ⛏ Fast Castle
18 1,068 9:03 13:32 26:58 ⛏ Fast Castle
16 935 8:21 18:35 37:52 ⛏ Fast Castle
16 952 7:15 14:07 36:21 ⛏ Fast Castle
14 792 7:41 14:55 31:50 ⛏ Fast Castle
14 839 8:02 14:18 27:28 ⛏ Fast Castle
13 763 9:56 43:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,010 15,000 18,715 3,610 65,335 89,242
25,890 14,840 18,285 2,920 61,935 85,746
19,490 23,945 14,325 3,660 61,420 91,361
24,005 18,715 13,295 3,100 59,115 89,689
22,020 12,890 13,225 3,260 51,395 64,919
19,050 13,310 9,240 2,325 43,925 50,383
15,610 12,504 6,790 375 35,279 51,344
3,365 2,820 420 1,400 8,005 8,417
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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