MegaRandom
506138053Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
28m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
henningschult's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 63,266 analysed 1v1 players on MegaRandom.
henningschult
D
Feudal Age
12:14
vs 10:58
btm 23%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 37:37
btm 0%
eAPM
17
vs 30
btm 17%
First military
10:44
vs 12:49
top 26%
▼
Slow Feudal Age at 12:14 — slower than 77% of analysed players on MegaRandom
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 10:12 of the first 28:22 — keep villagers queued
WarNoob
D
Feudal Age
12:24
vs 10:58
btm 20%
Castle Age
23:31
vs 20:31
btm 23%
Imperial Age
—
vs 37:37
btm 0%
eAPM
26
vs 30
btm 41%
First military
13:34
vs 12:49
btm 43%
▼
Slow Feudal Age at 12:24 — slower than 80% of analysed players on MegaRandom
▼
Slow Castle Age at 23:31 — slower than 77% of analysed players on MegaRandom
▼
Town centers idle 5:21 of the first 23:31 — keep villagers queued