AoeStats
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Arena

510127979Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 50m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Wu · Türkiye
1356
+14
🇩🇪 Berbers · Germany
1333
+15
🇫🇷 Burmese · France
1325
+15
🇩🇪 Goths · Germany
1277
+17
🇦🇷 Malians · Argentina
1377
-18
🇺🇸 Vietnamese · United States
1345
-17
🇳🇴 Poles · Norway
1259
-13
🇷🇺 Britons · Russia
1252
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,677 11:01 14:41 25:43 ⛏ Fast Castle
33 1,659 10:27 14:30 30:02 ⛏ Fast Castle
31 1,546 11:13 16:08 28:16 ⛏ Fast Castle
28 1,417 10:32 14:48 31:35 ⛏ Fast Castle
27 1,343 10:21 14:04 27:00 ⛏ Fast Castle
25 1,282 11:53 15:49 29:13 ⛏ Fast Castle
22 1,133 10:14 14:53 27:32 ⛏ Fast Castle
13 676 11:38 16:22 29:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,495 15,575 24,305 2,250 87,625 89,679
29,185 13,205 24,485 2,150 69,025 85,226
29,500 25,605 11,175 2,530 68,810 71,992
38,110 14,455 13,560 2,150 68,275 80,234
33,635 15,425 16,355 2,150 67,565 73,233
26,570 19,135 14,530 1,850 62,085 83,988
29,560 16,505 8,840 1,215 56,120 61,843
13,470 8,905 3,520 1,600 27,495 30,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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