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Pilgrims

508026197Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 41m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Sicilians · India
1108
+13
🇮🇳 Italians · India
1063
+15
🇮🇳 Huns · India
1046
+16
🇮🇳 Ethiopians · India
1002
+18
🇯🇵 Vietnamese · Japan
1064
-16
🇨🇳 Japanese · China
1055
-16
🇧🇷 Khmer · Brazil
1033
-15
🇨🇳 Persians · China
1024
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,633 11:21 15:31 31:29 ⛏ Fish Boom FC
32 1,307 12:58 17:33 — ⛏ Fish Boom FC
27 1,101 13:11 18:55 33:53 ⛏ Fish Boom into Fire Galleys FC
23 939 12:20 40:13 — ⚔ Fish Boom into Towers
22 918 12:34 18:05 32:07 ⚔ Fish Boom into Archers
21 866 14:19 17:55 31:42 ⛏ Fish Boom FC
15 610 14:11 19:32 — ⛏ Fast Castle
7 279 13:45 — — ⚔ Drush into Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
12,775 19,075 12,315 2,250 46,415 50,999
15,105 15,745 7,815 200 38,865 45,697
12,160 12,032 7,420 2,255 33,867 42,321
10,660 10,031 5,825 3,450 29,966 34,774
8,375 13,740 5,480 400 27,995 28,759
10,100 8,959 2,100 2,585 23,744 28,116
5,305 5,296 1,275 1,345 13,221 13,146
3,030 3,015 110 100 6,255 6,418
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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