AoeStats
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Four Lakes

503251701Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 26m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1080
+11
🇲🇽 Vietnamese · Mexico
1017
+14
🇵🇪 Lithuanians · Peru
1007
+15
🇺🇸 Armenians · United States
1003
+15
🇩🇪 Slavs · Germany
1021
-16
🇻🇳 Goths · Vietnam
983
-14
🇻🇳 Armenians · Vietnam
949
-13
🇨🇴 Vietnamese · Colombia
947
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,126 12:00 16:44 — ⛏ Fish Boom FC
33 866 10:21 18:19 — ⚔ Fish Boom into Archers
30 802 11:55 17:43 — ⛏ Fish Boom FC
29 781 12:01 22:25 — ⚔ Fish Boom FC into Archers
25 676 10:10 22:36 — ⚔ M@A Rush
25 672 10:29 14:59 — ⛏ Fast Castle
22 594 11:19 19:27 — ⛏ Fast Castle
11 293 12:05 17:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
6,630 5,408 1,845 300 14,183 15,528
5,500 6,472 1,740 130 13,842 16,589
6,485 3,515 1,810 0 11,810 14,608
6,800 3,520 450 850 11,620 12,847
4,895 4,584 940 430 10,849 11,991
5,050 3,045 565 2,050 10,710 12,489
6,065 2,895 1,060 0 10,020 10,676
4,295 3,216 875 100 8,486 8,605
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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