Four Lakes
509795362Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
47m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
HOOD
76 units ordered
Knight26
Throwing Axeman16
Cavalier9
Bombard Cannon6
Man-at-Arms5
Battering Ram4
Spearman3
Mangonel3
Trebuchet3
Monk1
First military 13:05 — Militia
<johnny>bravo
43 units ordered
Longbowman24
Trebuchet6
Battering Ram4
Archer3
Demolition Raft2
Monk2
Spearman1
Crossbowman1
First military 19:01 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
HOOD’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
<johnny>bravo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3