Arabia
507905907Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
82m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
^4Yeeegz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
韓語冰
D
Feudal Age
17:05
vs 9:49
btm 0%
Castle Age
29:12
vs 21:49
btm 3%
Imperial Age
44:05
vs 38:59
btm 16%
eAPM
40
vs 39
top 47%
First military
18:16
vs 10:33
btm 8%
▼
Slow Feudal Age at 17:05 — slower than 100% of analysed players on Arabia
▼
Slow Castle Age at 29:12 — slower than 97% of analysed players on Arabia
▼
Slow Imperial Age at 44:05 — slower than 84% of analysed players on Arabia
▼
First military only at 18:16 (Skirmisher) — later than 92% of analysed players on Arabia
▼
Town centers idle 39:38 of the first 29:12 — keep villagers queued
^4Yeeegz
C
Feudal Age
9:13
vs 9:49
top 25%
Castle Age
27:58
vs 21:49
btm 4%
Imperial Age
45:01
vs 38:59
btm 13%
eAPM
43
vs 39
top 41%
First military
10:26
vs 10:33
top 48%
▲
Fast Feudal Age at 9:13 — faster than 75% of analysed players on Arabia
▼
Slow Castle Age at 27:58 — slower than 96% of analysed players on Arabia
▼
Slow Imperial Age at 45:01 — slower than 87% of analysed players on Arabia
▼
Town centers idle 17:13 of the first 27:58 — keep villagers queued