AoeStats
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Arena

510333049Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 62m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Mongols · Hong Kong SAR China
865
+16
🇵🇱 Poles · Poland
856
+16
🇨🇳 Bohemians · China
809
+18
🇨🇳 Franks · China
756
+20
🇹🇷 Japanese · Türkiye
959
-21
🇩🇪 Vikings · Germany
920
-19
🇵🇱 Romans · Poland
810
-16
🇨🇱 Chinese · Chile
758
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,942 10:57 16:53 31:57
27 1,700 11:00 15:49 30:51 ⛏ Fast Castle
19 1,212 13:22 17:24 35:10 ⛏ Fast Castle
19 1,216 11:49 16:47 30:51 ⛏ Fast Castle
19 1,217 12:04 17:51 30:14 ⛏ Fast Castle
17 1,052 10:21 14:27 27:55 ⛏ Fast Castle
13 825 12:44 20:18 35:34 ⛏ Fast Castle
11 691 12:24 21:43 33:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,315 18,330 44,315 2,300 110,260 137,106
35,270 22,535 22,285 3,005 83,095 94,557
31,035 17,615 23,445 3,600 75,695 79,679
22,095 24,785 20,855 2,250 69,985 106,691
22,890 24,640 18,265 3,000 68,795 80,919
23,210 14,115 9,430 1,505 48,260 53,469
17,665 16,290 7,860 1,700 43,515 57,455
9,610 10,760 4,215 2,380 26,965 33,357
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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