AoeStats
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Arena

509877334Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 58m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
990
+15
🇦🇺 Teutons · Australia
952
+16
833
+21
🇨🇳 Persians · China
763
+24
🇪🇸 Berbers · Spain
998
-21
🇨🇴 Bohemians · Colombia
975
-20
🇨🇳 Franks · China
953
-19
🇧🇪 Vietnamese · Belgium
888
-16
Player eAPM Actions Feudal Castle Imperial Opening
72 4,247 10:50 18:06 37:23 ⛏ Fast Castle
63 3,703 13:40 17:09 35:48 ⛏ Fast Castle
42 2,465 15:12 22:07 32:01 ⛏ Fast Castle
41 2,383 11:32 15:31 36:59 ⛏ Fast Castle
20 1,197 11:21 16:35 22:56 ◆ FC into Fast Imp
18 1,056 11:03 16:22 29:31 ⛏ Fast Castle
17 981 10:58 16:18 26:18 ⛏ Fast Castle
17 1,028 14:23 20:34 32:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,365 30,230 19,900 2,480 86,975 106,250
35,115 27,250 19,890 2,800 85,055 103,591
36,370 26,820 13,890 5,210 82,290 94,074
34,100 15,920 22,240 4,910 77,170 87,290
34,715 21,670 13,810 2,220 72,415 82,550
15,225 10,670 8,825 2,120 36,840 39,558
10,825 13,805 7,185 3,700 35,515 44,940
5,835 4,230 2,590 210 12,865 14,262
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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