AoeStats
← Hyper-Drive

Black Forest

505892217Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 60m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Bengalis · Czechia
1048
+14
🇫🇷 Turks · France
1038
+14
🇻🇳 Vietnamese · Vietnam
1018
+15
🇪🇸 Saracens · Spain
973
+17
🇹🇼 Dravidians · Taiwan
1029
-16
🇹🇼 Hindustanis · Taiwan
1027
-16
🇹🇼 Vietnamese · Taiwan
1002
-15
🇹🇼 Franks · Taiwan
942
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,682 15:13 19:05 33:25 ⛏ Fast Castle
34 2,053 12:21 17:24 27:43 ⛏ Fish Boom FC
27 1,638 12:56 21:51 30:09 ⛏ Fish Boom FC
25 1,510 14:09 24:37 41:48
25 1,544 13:11 16:55 33:19 ⛏ Fast Castle
21 1,294 14:15 18:40 24:30 ⛏ Fish Boom FC into Fast Imp
21 1,288 13:25 20:42 31:31 ⛏ Fast Castle
13 772 17:07 22:34 37:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,165 21,965 24,155 5,255 100,540 121,457
35,600 25,881 21,270 2,710 85,461 103,129
32,470 39,436 7,905 2,410 82,221 96,706
25,745 20,316 19,810 4,905 70,776 98,521
22,620 27,726 11,420 1,650 63,416 72,711
20,220 14,800 9,785 4,880 49,685 62,464
13,100 14,076 6,160 1,020 34,356 50,996
16,300 8,925 8,045 1,050 34,320 47,253
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.