AoeStats
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Black Forest

504270088Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 44m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Burgundians · Spain
1007
+15
🇨🇳 Bohemians · China
988
+16
🇪🇸 Inca · Spain
982
+16
🇨🇴 Teutons · Colombia
965
+17
🇭🇺 Goths · Hungary
1156
-24
🇩🇪 Romans · Germany
993
-16
🇦🇷 Celts · Argentina
915
-13
🇭🇺 Vietnamese · Hungary
862
-11
Player eAPM Actions Feudal Castle Imperial Opening
38 1,701 10:15 16:49 31:18 ⛏ Fast Castle
30 1,316 11:28 15:07 30:28 ⛏ Fast Castle
24 1,066 10:27 14:27 30:37 ⛏ Fast Castle
21 910 11:10 14:44 27:01 ⛏ Fast Castle
18 788 12:22 17:20 32:05 ⛏ Fast Castle
17 757 11:55 18:11 28:56 ⛏ Fast Castle
16 701 12:52 17:17 32:44 ⛏ Fast Castle
7 331 14:57 19:46 37:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,070 22,695 12,630 1,500 60,895 74,892
27,915 16,770 9,370 2,250 56,305 61,387
20,535 10,356 13,375 3,580 47,846 52,928
19,815 10,635 14,920 1,400 46,770 53,850
20,505 14,650 10,350 1,100 46,605 74,120
20,950 17,444 6,520 1,540 46,454 55,801
13,420 12,575 2,745 1,855 30,595 34,593
13,255 10,413 4,470 1,530 29,668 36,227
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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