AoeStats
← JeGrandchamp

Runestones

508057676Analyzed
1v1 RM · 12d ago on Sep 20, 2026· 32m 56s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
884
+33
🇨🇦 Tatars · Canada
927
-18

Win probability

JeGrandchamp's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 18,472 analysed 1v1 players on Runestones.
JeGrandchamp C
Feudal Age 9:25 vs 10:15
top 25%
Castle Age 23:13 vs 21:31
btm 30%
Imperial Age — vs 38:22
btm 0%
eAPM 12 vs 34
btm 5%
First military 23:36 vs 11:31
btm 3%
▲ Fast Feudal Age at 9:25 — faster than 75% of analysed players on Runestones
▼ Low eAPM (12) — busier hands win idle time back
▼ First military only at 23:36 (Knight) — later than 97% of analysed players on Runestones
▼ Town centers idle 4:38 of the first 23:13 — keep villagers queued
BooM B
Feudal Age 11:34 vs 10:15
btm 20%
Castle Age 18:57 vs 21:31
top 21%
Imperial Age — vs 38:22
btm 0%
eAPM 37 vs 34
top 44%
First military 11:58 vs 11:31
btm 45%
▼ Slow Feudal Age at 11:34 — slower than 80% of analysed players on Runestones
▲ Fast Castle Age at 18:57 — faster than 79% of analysed players on Runestones
▼ Loom after the Feudal click (19:23) — usually safest before it
▲ Town centers almost never idle — 22s across the first 18:57
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