Arabia
505661103Analyzed1v1 RM
·
21d ago on Sep 10, 2026·
86m 49s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Андрей's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
3.KÖKTÜRK
D
Feudal Age
11:34
vs 9:49
btm 12%
Castle Age
37:01
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
23
vs 38
btm 17%
First military
14:22
vs 10:33
btm 17%
▼
Slow Feudal Age at 11:34 — slower than 88% of analysed players on Arabia
▼
Slow Castle Age at 37:01 — slower than 100% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 20:06 of the first 37:01 — keep villagers queued
Андрей
D
Feudal Age
15:05
vs 9:49
btm 1%
Castle Age
40:00
vs 21:49
btm 0%
Imperial Age
74:44
vs 38:59
btm 0%
eAPM
16
vs 38
btm 6%
First military
15:06
vs 10:33
btm 15%
▼
Slow Feudal Age at 15:05 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 40:00 — slower than 100% of analysed players on Arabia
▼
Slow Imperial Age at 74:44 — slower than 100% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 15:06 (Militia) — later than 85% of analysed players on Arabia
▼
Town centers idle 18:17 of the first 40:00 — keep villagers queued