AoeStats
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Black Forest

507131059Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 46m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1183
+14
🇫🇷 Italians · France
1173
+14
🇬🇧 Jurchens · United Kingdom
1166
+14
🇸🇰 Teutons · Slovakia
1142
+15
🇲🇽 Hindustanis · Mexico
1182
-16
🇲🇽 Spanish · Mexico
1127
-14
🇺🇾 Bohemians · Uruguay
1122
-14
🇵🇰 Slavs · Pakistan
1096
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,285 11:26 15:32 33:37 ⛏ Fast Castle
31 1,418 12:43 25:09 34:40 ⚔ M@A into Archers
30 1,404 13:31 18:31 37:21 ⛏ Fast Castle
28 1,297 13:17 17:30 33:24 ⛏ Fish Boom FC
26 1,203 10:29 14:45 29:05 ⛏ Fast Castle
23 1,049 11:18 17:03 35:17 ⛏ Fast Castle
20 917 10:36 17:37 31:19 ⛏ Fast Castle
14 668 18:06 37:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,315 14,777 12,360 1,655 53,107 60,872
19,590 18,581 10,920 3,120 52,211 67,026
20,790 10,925 13,545 1,040 46,300 58,289
21,790 11,880 8,980 2,245 44,895 50,437
19,160 15,524 5,290 2,520 42,494 46,239
17,080 11,097 11,390 1,790 41,357 53,761
12,750 10,379 6,940 850 30,919 36,507
7,670 5,802 1,340 1,140 15,952 18,974
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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