Arabia
509833304Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
71m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
jeff224171
931 units ordered
Light Cavalry400
Pikeman328
Gbeto152
Trebuchet11
Camel Scout10
Knight8
Monk6
Scout Cavalry5
Bombard Cannon5
Spearman3
Mangonel2
Battering Ram1
First military 11:00 — Scout Cavalry
Krypto
582 units ordered
Hussar219
Arbalester156
Elite Skirmisher87
Camel Scout82
Trebuchet22
Crossbowman14
Spearman2
First military 16:00 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
jeff224171’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Krypto’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3