AoeStats
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Arena

509808175Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 31m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Cumans · Argentina
1505
+14
🇨🇴 Wu · Colombia
1458
+15
🇦🇷 Vietnamese · Argentina
1326
+21
🇨🇴 Khmer · Colombia
1108
+28
🇨🇳 Poles · China
1538
-23
🇨🇴 Britons · Colombia
1504
-22
🇦🇷 Sicilians · Argentina
1403
-19
🇫🇷 Bohemians · France
1302
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,379 9:31 24:44 — ⛏ Fast Castle
44 1,392 8:59 18:19 23:29 ◆ FC into Fast Imp
43 1,361 10:01 22:41 — ⚔ Archer Rush
37 1,168 10:58 14:34 — ⛏ Fast Castle
34 1,079 11:09 14:50 — ⛏ Fast Castle
28 880 9:27 14:30 — ⛏ Fast Castle
27 856 11:08 15:48 30:18 ⛏ Fast Castle
19 588 9:49 14:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,175 7,690 5,985 850 27,700 30,740
13,540 5,005 5,670 30 24,245 24,828
11,245 6,583 5,600 200 23,628 23,779
8,875 10,000 3,085 1,095 23,055 25,239
7,660 9,245 4,075 200 21,180 23,012
6,825 6,560 5,015 1,300 19,700 20,151
9,690 7,140 990 990 18,810 20,852
3,925 4,675 385 575 9,560 10,486
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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