AoeStats
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Black Forest

505914218Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 25m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Saracens · France
1446
+15
🇫🇷 Britons · France
1426
+15
🇩🇪 Khmer · Germany
1385
+17
🇫🇷 Britons · France
1352
+19
🇭🇰 Ethiopians · Hong Kong SAR China
1480
-19
🇭🇰 Poles · Hong Kong SAR China
1417
-17
🇭🇰 Saracens · Hong Kong SAR China
1387
-33
🇭🇰 Persians · Hong Kong SAR China
1367
-15
Player eAPM Actions Feudal Castle Imperial Opening
71 1,793 9:29 — — ⚔ Archer Rush
61 1,530 11:03 14:42 — ⛏ Fast Castle
59 1,482 11:50 15:01 — ⛏ Fish Boom FC
53 1,327 11:15 15:15 — ⛏ Fast Castle
48 1,209 8:55 20:56 — ⚔ Archer Rush
30 761 8:46 23:57 — ⚔ Archer Rush
25 640 8:56 20:50 — ⚔ Scout Rush
17 429 10:59 21:06 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
7,420 4,392 3,780 100 15,692 15,776
4,400 4,585 4,100 0 13,085 14,420
6,715 3,963 2,150 200 13,028 13,581
6,425 2,995 2,750 0 12,170 13,370
5,230 4,625 460 385 10,700 11,829
5,200 2,640 1,615 125 9,580 9,984
3,250 3,921 2,215 10 9,396 11,420
3,700 2,900 790 435 7,825 8,857
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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