Arabia
510190882Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
21m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Skall's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Nanomanzo
B
Feudal Age
9:48
vs 9:49
top 49%
Castle Age
15:23
vs 21:49
top 2%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 39
btm 17%
First military
16:34
vs 10:33
btm 11%
▲
Fast Castle Age at 15:23 — faster than 98% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
First military only at 16:34 (Hussite Wagon) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 8s across the first 15:23
Skall
D
Feudal Age
10:50
vs 9:49
btm 23%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
25
vs 39
btm 22%
First military
9:29
vs 10:33
top 27%
▼
Slow Feudal Age at 10:50 — slower than 77% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back