AoeStats
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Arena

510210014Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 42m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇴 Bengalis · Dominican Republic
1459
+14
🇨🇱 Cumans · Chile
1401
+16
🇮🇳 Magyars · India
1364
+17
🇨🇦 Britons · Canada
1359
+18
🇧🇷 Persians · Brazil
1454
-18
🇧🇷 Berbers · Brazil
1411
-17
🇧🇷 Armenians · Brazil
1409
-17
🇧🇷 Turks · Brazil
1325
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 2,724 10:41 14:26 32:31 ⛏ Fast Castle
48 2,058 10:48 16:19 41:40 ⛏ Fast Castle
45 1,919 10:09 14:03 35:32 ⛏ Fast Castle
45 1,939 10:56 14:51 33:07 ⛏ Fast Castle
41 1,758 10:42 14:32 — ⛏ Fast Castle
30 1,272 10:38 14:34 31:53 ⛏ Fast Castle
29 1,257 10:41 14:25 34:41 ⛏ Fast Castle
28 1,182 8:04 20:35 32:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,625 20,535 13,935 3,705 65,800 68,256
31,550 9,655 20,130 300 61,635 74,298
22,840 11,795 13,855 1,150 49,640 55,673
15,700 17,176 9,135 2,535 44,546 53,305
15,415 15,043 6,870 1,680 39,008 40,669
13,945 11,855 7,620 1,500 34,920 39,359
10,530 9,735 5,255 2,310 27,830 31,176
11,605 8,285 1,535 575 22,000 25,213
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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