AoeStats
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Pilgrims

507398099Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 29m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1411
+14
🇵🇪 Inca · Peru
1359
+17
🇹🇼 Vikings · Taiwan
1353
+17
🇩🇴 Spanish · Dominican Republic
1345
+17
🇦🇺 Lithuanians · Australia
1439
-19
🇺🇸 Italians · United States
1437
-19
🇺🇸 Teutons · United States
1307
-14
🇺🇾 Persians · Uruguay
1301
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 1,910 11:54 17:39 — ⛏ Fish Boom FC
55 1,641 12:55 16:52 — ⛏ Fish Boom FC
44 1,311 12:11 20:33 — ⛏ Fish Boom into Galleys FC
37 1,112 11:44 15:31 — ⛏ Fish Boom FC
35 1,047 9:45 22:25 — ⚔ Fish Boom into Towers FC
34 1,006 22:31 — — ⚔ Tower Rush
31 918 10:51 14:56 — ⛏ Fish Boom FC into Fire Galleys
26 777 14:27 20:14 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,745 17,789 5,435 1,135 31,104 32,281
7,485 11,565 2,185 1,160 22,395 23,744
6,415 5,910 1,895 2,160 16,380 17,601
5,425 6,900 1,560 325 14,210 13,643
4,825 7,065 1,845 430 14,165 16,978
4,830 4,096 790 2,305 12,021 13,623
3,025 2,860 1,145 470 7,500 7,354
2,550 2,765 100 450 5,865 6,625
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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