AoeStats
← Malcolm Little

Black Forest

507191513Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 72m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇴 Celts · Dominican Republic
1328
+17
🇲🇽 Bohemians · Mexico
1322
+17
🇲🇽 Portuguese · Mexico
1290
+18
🇪🇨 Persians · Ecuador
1265
+19
🇨🇱 Vietnamese · Chile
1378
-20
🇲🇽 Franks · Mexico
1331
-17
🇪🇨 Saracens · Ecuador
1329
-17
🇷🇺 Britons · Russia
1311
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 3,745 11:59 16:40 31:58 ⛏ Fast Castle
46 3,323 13:23 17:59 31:31 ⛏ Fast Castle
37 2,675 12:13 17:43 26:54 ⛏ Fish Boom FC
36 2,643 11:19 15:36 30:04 ⛏ Fish Boom FC
30 2,157 13:25 22:18 35:14 ⛏ Fast Castle
28 2,047 15:17 20:43 37:23 ⚔ Fish Boom into Skirms FC
26 1,883 11:33 16:39 29:27 ⛏ Fish Boom FC
25 1,839 12:34 16:19 29:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
72,380 47,600 31,605 3,545 155,130 160,162
52,630 62,570 14,270 2,200 131,670 152,613
68,990 20,145 31,525 1,255 121,915 132,600
28,730 53,949 29,165 5,875 117,719 125,494
36,370 51,601 4,940 1,705 94,616 111,830
46,090 20,090 21,495 2,650 90,325 98,315
17,275 36,001 25,400 5,205 83,881 160,646
23,720 26,910 8,095 2,545 61,270 63,819
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.