AoeStats
← Malcolm Little

African Clearing

506268548Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 31m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1408
+11
🇨🇳 Magyars · China
1370
+13
🇹🇼 Aztecs · Taiwan
1273
+17
🇯🇵 Koreans · Japan
1222
+18
🇩🇴 Saracens · Dominican Republic
1357
-17
🇺🇦 Mongols · Ukraine
1301
-15
🇧🇷 Khmer · Brazil
1286
-15
🇺🇸 Vietnamese · United States
1228
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 1,484 13:46 17:49 — ⛏ Fast Castle
44 1,391 13:25 25:04 — ⚔ Towers into Archers
39 1,241 12:52 18:33 — ⛏ Fast Castle
38 1,203 16:03 28:28 — ⚔ M@A Rush
29 903 14:02 — — ⚔ Archer Rush
26 830 14:21 17:53 — ⛏ Fast Castle
24 750 12:41 17:25 — ⛏ Fast Castle
20 633 12:35 16:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,400 5,395 4,250 400 20,445 20,413
7,870 5,010 3,000 300 16,180 16,121
7,180 4,554 2,975 220 14,929 14,987
5,925 6,671 1,805 300 14,701 16,183
6,470 4,096 465 200 11,231 10,946
6,205 2,600 1,710 300 10,815 10,626
4,375 3,621 895 1,520 10,411 10,355
3,090 3,864 1,630 240 8,824 9,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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