Hill Fort
505663352Analyzed4v4 RM
·
20d ago on Sep 10, 2026·
46m 6s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
兔子18
B
Feudal Age
10:54
vs 10:56
top 48%
Castle Age
17:00
vs 18:30
top 35%
Imperial Age
33:27
vs 36:06
top 27%
eAPM
20
vs 28
btm 28%
First military
16:00
vs 18:29
top 30%
▲
Fast Imperial Age at 33:27 — faster than 73% of analysed players on Hill Fort
▼
Loom after the Feudal click (30:19) — usually safest before it
▲
Town centers almost never idle — 3s across the first 17:00
KSG_King
B
Feudal Age
11:32
vs 10:56
btm 29%
Castle Age
18:47
vs 18:30
btm 47%
Imperial Age
30:41
vs 36:06
top 9%
eAPM
17
vs 28
btm 19%
First military
31:27
vs 18:29
btm 4%
▲
Fast Imperial Age at 30:41 — faster than 91% of analysed players on Hill Fort
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 31:27 (Trebuchet) — later than 96% of analysed players on Hill Fort
▲
Town centers almost never idle — 11s across the first 18:47
Noob
B
Feudal Age
10:30
vs 10:56
top 34%
Castle Age
17:19
vs 18:30
top 38%
Imperial Age
35:31
vs 36:06
top 45%
eAPM
17
vs 28
btm 19%
First military
20:23
vs 18:29
btm 37%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (24:30) — usually safest before it
▲
Town centers almost never idle — 22s across the first 17:19
Yann926
A
Feudal Age
10:47
vs 10:56
top 44%
Castle Age
14:48
vs 18:30
top 7%
Imperial Age
30:43
vs 36:06
top 10%
eAPM
28
vs 28
top 50%
First military
24:50
vs 18:29
btm 16%
▲
Fast Castle Age at 14:48 — faster than 93% of analysed players on Hill Fort
▲
Fast Imperial Age at 30:43 — faster than 90% of analysed players on Hill Fort
▼
Loom after the Feudal click (11:01) — usually safest before it
▲
Town centers almost never idle — 23s across the first 14:48
gulu gulu
C
Feudal Age
11:43
vs 10:56
btm 25%
Castle Age
20:52
vs 18:30
btm 29%
Imperial Age
34:04
vs 36:06
top 32%
eAPM
13
vs 28
btm 9%
First military
25:47
vs 18:29
btm 13%
▼
Slow Feudal Age at 11:43 — slower than 75% of analysed players on Hill Fort
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 25:47 (Knight) — later than 87% of analysed players on Hill Fort
Just_jawad
C
Feudal Age
12:04
vs 10:56
btm 18%
Castle Age
16:50
vs 18:30
top 33%
Imperial Age
37:10
vs 36:06
btm 41%
eAPM
14
vs 28
btm 12%
First military
27:51
vs 18:29
btm 9%
▼
Slow Feudal Age at 12:04 — slower than 82% of analysed players on Hill Fort
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 27:51 (Monk) — later than 91% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 16:50
Memory
C
Feudal Age
14:22
vs 10:56
btm 3%
Castle Age
22:35
vs 18:30
btm 17%
Imperial Age
—
vs 36:06
btm 0%
eAPM
40
vs 28
top 22%
First military
15:15
vs 18:29
top 25%
▼
Slow Feudal Age at 14:22 — slower than 97% of analysed players on Hill Fort
▼
Slow Castle Age at 22:35 — slower than 83% of analysed players on Hill Fort
▲
High eAPM (40) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 22:35
zckaz123
C
Feudal Age
12:18
vs 10:56
btm 14%
Castle Age
17:34
vs 18:30
top 41%
Imperial Age
35:54
vs 36:06
top 48%
eAPM
19
vs 28
btm 25%
First military
27:19
vs 18:29
btm 10%
▼
Slow Feudal Age at 12:18 — slower than 86% of analysed players on Hill Fort
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 27:19 (Knight) — later than 90% of analysed players on Hill Fort
▲
Town centers almost never idle — 39s across the first 17:34