AoeStats
← Armenia

African Clearing

504972056Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 60m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
804
+14
🇪🇸 Khmer · Spain
790
+14
🇨🇿 Byzantines · Czechia
769
+15
🇹🇷 Tupi · Türkiye
768
+15
🇳🇴 Mongols · Norway
895
-19
🇨🇳 Japanese · China
807
-17
🇧🇪 Mongols · Belgium
714
-13
🇦🇲 Armenians · Armenia
607
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 2,126 15:33 19:53 37:20 ⛏ Fast Castle
25 1,510 13:07 18:56 42:19 ⛏ Fast Castle
21 1,247 16:01 21:19 43:02 ⛏ Fast Castle
20 1,218 15:32 25:04 39:09 ⚔ Scout Rush
15 928 17:51 23:07 37:05 ⛏ Fast Castle
14 819 24:18 31:20 48:07 ⚔ FC into Archers
14 843 17:58 27:51 42:12
3 202 19:31 29:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,690 28,869 19,275 5,500 86,334 99,868
31,660 15,764 19,900 7,140 74,464 87,702
23,620 24,367 17,525 5,660 71,172 87,456
24,120 19,260 14,450 3,250 61,080 61,656
25,135 16,080 8,000 1,095 50,310 61,142
17,085 8,900 8,025 3,650 37,660 48,067
14,190 11,430 7,235 955 33,810 36,863
5,025 4,315 785 100 10,225 11,607
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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