Arabia
509339458Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
57m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
星之清风
168 units ordered
Elite Skirmisher58
Hei Guang Cavalry32
Light Cavalry30
Xianbei Raider17
Tiger Cavalry13
Mangonel6
Scout Cavalry5
Scorpion4
Monk2
Spearman1
First military 12:21 — Spearman
Jason
211 units ordered
Pikeman60
Cavalry Archer56
Archer20
Magyar Huszar17
Mangonel12
Crossbowman12
Militia8
Monk8
Man-at-Arms6
Spearman6
Trebuchet4
Battering Ram2
First military 11:04 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
星之清风’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Jason’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3