AoeStats
← fyerlang

Fortress

509558896Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 49m 16s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1183
+12
🇹🇷 Goths · Türkiye
1120
+14
🇨🇳 Huns · China
1063
+17
🇹🇷 Burgundians · Türkiye
1022
+18
🇳🇱 Slavs · Netherlands
1122
-17
🇨🇱 Khitans · Chile
1100
-16
🇨🇳 Burgundians · China
1060
-14
🇦🇷 Ethiopians · Argentina
1052
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 2,052 7:58 12:16 27:46 ⛏ Fast Castle
30 1,478 6:45 18:09 43:03 ⛏ Fast Castle
29 1,440 8:23 13:14 27:23 ⛏ Fast Castle
24 1,192 9:53 14:33 33:43 ⛏ Fast Castle
22 1,081 10:00 15:11 35:42 ⚔ FC into Scouts
21 1,050 6:53 11:32 25:57 ⛏ Fast Castle
20 984 9:01 12:52 28:20 ⛏ Fast Castle
7 367 7:48 13:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,700 22,225 17,165 2,350 92,440 107,405
49,220 9,025 24,020 305 82,570 87,577
38,980 16,853 20,945 3,085 79,863 94,494
30,570 21,620 15,960 1,845 69,995 90,949
22,190 23,385 17,345 1,535 64,455 73,819
23,695 23,175 7,615 1,250 55,735 60,531
18,670 17,985 14,680 4,140 55,475 58,894
6,925 6,500 1,720 1,700 16,845 21,237
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.