AoeStats
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Arena

510243129Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 65m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bulgarians · Mexico
1567
+17
🇧🇷 Cumans · Brazil
1551
+17
🇵🇪 Portuguese · Peru
1529
+18
🇳🇿 Armenians · New Zealand
1504
+19
🇵🇪 Teutons · Peru
1724
-23
🇵🇪 Bohemians · Peru
1719
-23
🇵🇪 Poles · Peru
1502
-15
🇲🇽 Byzantines · Mexico
1378
-10
Player eAPM Actions Feudal Castle Imperial Opening
58 3,782 11:23 15:00 29:30 ⛏ Fast Castle
53 3,483 11:19 14:55 27:36 ⛏ Fast Castle
46 3,011 10:30 16:08 25:14 ⛏ Fast Castle
40 2,586 10:19 14:24 27:51 ⛏ Fast Castle
40 2,582 9:08 19:51 30:56 ⛏ Fast Castle
33 2,180 11:58 15:37 35:19 ⛏ Fast Castle
32 2,107 10:39 14:23 30:01 ⛏ Fast Castle
27 1,740 11:08 15:54 24:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,885 59,820 31,750 5,540 129,995 141,346
47,970 44,234 32,035 955 125,194 128,484
62,920 21,515 20,420 1,600 106,455 120,442
42,820 29,445 30,035 3,160 105,460 130,078
55,165 36,490 9,160 2,360 103,175 117,528
54,305 22,930 9,100 3,115 89,450 102,396
22,675 23,910 14,815 3,755 65,155 66,159
28,270 22,240 7,210 755 58,475 66,809
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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