AoeStats
← Lukita

Arena

508241930Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 43m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Ethiopians · United Kingdom
1118
+11
🇲🇽 Persians · Mexico
1103
+11
🇬🇧 Portuguese · United Kingdom
1093
+12
🇵🇪 Bohemians · Peru
944
+18
🇦🇲 Byzantines · Armenia
1015
-14
🇨🇦 Franks · Canada
1007
-13
🇨🇳 Turks · China
990
-13
🇹🇷 Britons · Türkiye
963
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,848 10:41 14:15 29:38 ⛏ Fast Castle
24 1,029 10:13 16:54 28:23 ⛏ Fast Castle
23 1,003 13:00 19:45 34:20 ⛏ Fast Castle
22 937 11:54 15:58 32:48 ⛏ Fast Castle
20 865 12:36 16:57 31:20 ⛏ Fast Castle
17 724 11:47 18:17 30:46 ⛏ Fast Castle
13 582 11:59 15:50 29:28 ⛏ Fast Castle
13 546 11:35 15:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,570 11,850 8,320 4,850 50,590 65,682
13,275 18,320 11,475 1,000 44,070 52,493
17,075 12,840 8,805 2,350 41,070 55,168
15,635 15,190 7,430 1,535 39,790 42,648
16,655 13,015 7,500 2,400 39,570 49,726
11,555 9,985 7,175 2,245 30,960 35,440
10,055 5,300 4,915 785 21,055 23,813
4,200 3,085 450 850 8,585 10,408
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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