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Arena

510334523Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 53m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
1052
+16
🇬🇧 Italians · United Kingdom
1021
+17
🇹🇷 Poles · Türkiye
979
+18
🇪🇸 Malay · Spain
976
+18
🇨🇳 Spanish · China
1087
-19
🇨🇳 Koreans · China
1039
-17
🇨🇳 Magyars · China
1024
-17
🇨🇳 Britons · China
1005
-16
Player eAPM Actions Feudal Castle Imperial Opening
60 3,210 11:20 15:21 35:39 ⛏ Fast Castle
48 2,557 10:01 13:41 26:18 ⛏ Fast Castle
30 1,624 10:46 14:53 36:22 ⛏ Fast Castle
28 1,469 11:07 16:24 28:11 ⛏ Fast Castle
28 1,510 11:18 18:11 27:11 ⛏ Fast Castle
25 1,333 10:56 15:51 33:17 ⛏ Fast Castle
19 990 10:39 15:29 38:09 ⛏ Fast Castle
16 839 11:56 16:05 33:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,990 79,050 15,125 3,070 124,235 131,644
34,125 18,795 14,975 3,900 71,795 79,691
31,265 24,905 3,540 2,400 62,110 69,916
29,620 13,675 14,945 1,765 60,005 73,332
36,835 10,100 6,760 5,300 58,995 62,761
15,895 24,830 8,405 4,550 53,680 60,137
19,355 16,120 10,895 3,200 49,570 55,578
10,485 9,375 6,515 1,400 27,775 30,099
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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