AoeStats
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Arena

506258078Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 50m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Cumans · France
1035
+14
🇺🇸 Slavs · United States
1035
+14
🇪🇸 Vietnamese · Spain
962
+17
🇨🇦 Inca · Canada
962
+17
🇨🇱 Teutons · Chile
1084
-18
🇨🇱 Franks · Chile
977
-15
🇦🇷 Turks · Argentina
971
-15
🇨🇱 Celts · Chile
946
-14
Player eAPM Actions Feudal Castle Imperial Opening
60 3,041 11:02 14:53 31:28 ⛏ Fast Castle
51 2,566 11:52 16:55 35:51 ⛏ Fast Castle
29 1,484 10:57 15:21 36:56 ⛏ Fast Castle
28 1,409 12:55 16:39 29:42 ⛏ Fast Castle
26 1,338 10:35 14:32 29:51 ⛏ Fast Castle
25 1,280 12:25 17:05 36:35 ⛏ Fast Castle
23 1,144 10:23 18:18 36:25 ⛏ Fast Castle
15 772 10:46 18:24 32:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,240 13,865 15,360 10,215 67,680 84,559
27,895 14,770 12,370 3,950 58,985 64,852
16,230 27,786 10,655 2,250 56,921 60,969
19,400 8,255 14,545 850 43,050 48,269
17,080 12,637 5,245 2,385 37,347 46,750
13,790 13,990 5,115 1,640 34,535 40,873
10,815 13,470 3,645 2,520 30,450 38,249
10,800 10,145 7,580 1,400 29,925 35,571
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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