AoeStats
← Ugomez

Yucatan

510365912Analyzed
3v3 RM · 23h ago on Sep 30, 2026· 3m 52s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
736
+10
🇪🇸 Bohemians · Spain
680
+31
🇪🇸 Franks · Spain
594
+16
🇬🇷 Sicilians · Greece
679
-17
🇨🇳 Hindustanis · China
566
-11
🇧🇪 Poles · Belgium
539
-10
Player eAPM Actions Feudal Castle Imperial Opening
60 231 — — —
52 202 — — —
34 130 — — —
22 87 — — —
13 51 — — —
13 50 — — —

Resources

Player Food Wood Gold Stone Spent Collected
550 75 0 0 625 469
400 125 0 0 525 497
300 175 50 0 525 459
500 0 0 0 500 603
450 50 0 0 500 565
250 50 0 0 300 248
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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