AoeStats
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Nomad

508132016Analyzed
4v4 RM · 13d ago on Sep 21, 2026· 42m 3s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Portuguese · Colombia
1315
+13
🇨🇦 Armenians · Canada
1255
+16
🇺🇸 Celts · United States
1213
+17
🇨🇴 Tupi · Colombia
1190
+18
🇦🇷 Persians · Argentina
1265
-17
🇨🇴 Sicilians · Colombia
1248
-16
🇨🇳 Spanish · China
1242
-16
🇯🇵 Britons · Japan
1221
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,354 15:07 19:11 — ⛏ Fish Boom FC
31 1,303 13:48 24:50 — ⚔ Fish Boom into Fire Galleys into Archers
28 1,188 26:04 29:46 34:13 ⛏ Fish Boom FC into Fast Imp
27 1,154 15:25 21:15 — ⚔ Fish Boom into M@A
24 1,008 14:14 25:48 33:49 ⚔ Fish Boom into Towers FC
22 943 13:42 18:52 — ⛏ Fast Castle
18 760 17:04 25:17 — ⚔ Fish Boom into Towers into Archers
16 669 — — —

Resources

Player Food Wood Gold Stone Spent Collected
11,965 12,725 4,270 4,425 33,385 36,128
6,975 12,156 5,175 1,700 26,006 28,377
8,150 8,973 4,075 1,635 22,833 26,544
10,030 7,610 3,310 300 21,250 23,340
6,425 9,240 3,375 555 19,595 21,759
8,310 6,050 1,940 2,720 19,020 20,753
5,550 5,927 1,700 1,725 14,902 14,820
1,500 1,433 50 400 3,383 2,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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