AoeStats
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Arena

507842380Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 60m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1051
+18
🇩🇪 Goths · Germany
1047
+18
🇬🇧 Wei · United Kingdom
1030
+19
🇨🇳 Khmer · China
1015
+19
🇲🇽 Mongols · Mexico
1237
-24
🇲🇽 Lithuanians · Mexico
1228
-24
🇲🇽 Bohemians · Mexico
1039
-16
🇲🇽 Ethiopians · Mexico
873
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 3,265 10:42 15:33 31:26 ⛏ Fast Castle
53 3,223 10:25 14:28 27:23 ⛏ Fast Castle
30 1,831 9:35 14:34 41:01 ⛏ Fast Castle
21 1,291 10:46 15:32 33:25 ⛏ Fast Castle
18 1,073 11:55 19:53 37:15 ⚔ FC into Scouts
16 988 11:10 24:43 — ⚔ Archer Rush
14 866 11:25 18:10 33:33 ⛏ Fast Castle
12 718 11:03 22:23 33:01 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
90,925 39,540 22,990 950 154,405 162,283
39,280 37,425 33,360 3,800 113,865 120,994
55,175 19,095 20,610 3,000 97,880 123,279
39,375 27,920 25,795 2,280 95,370 108,739
18,210 40,035 21,765 4,950 84,960 94,830
9,900 17,240 13,600 3,065 43,805 48,267
13,410 12,345 5,905 3,055 34,715 37,022
6,080 4,670 1,315 1,225 13,290 16,237
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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