Arabian Desert
510007420Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
46m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[xCs]PLO_Style
135 units ordered
Crossbowman45
Light Cavalry44
Longbowman17
Archer9
Monk7
Mangonel5
Spearman4
Militia2
Knight1
Trebuchet1
First military 5:57 — Militia
pigrandom
108 units ordered
Elite Skirmisher44
Camel Scout19
Mangonel15
Skirmisher14
Scout Cavalry7
Monk4
Archer2
Spearman2
Knight1
First military 10:38 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[xCs]PLO_Style’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
pigrandom’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3