AoeStats
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MegaRandom

508955361Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 23m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Berbers · Germany
1756
+13
🇲🇰 Turks · North Macedonia
1753
+13
🇨🇦 Persians · Canada
1740
+13
🇩🇪 Saracens · Germany
1740
+13
🇩🇪 Bulgarians · Germany
1818
-18
🇧🇷 Koreans · Brazil
1731
-15
🇩🇪 Khitans · Germany
1657
-12
🇩🇪 Lithuanians · Germany
1513
-7
Player eAPM Actions Feudal Castle Imperial Opening
89 2,098 9:26 23:01 — ⛏ Fish Boom into Fire Galleys FC
59 1,391 9:55 22:26 — ⛏ Fish Boom into Galleys FC
45 1,067 11:21 18:02 — ⚔ Archer Rush
39 915 10:26 15:59 — ⛏ Fish Boom into Galleys FC
35 829 10:28 21:54 — ⚔ Fish Boom into Scouts
32 761 12:18 15:57 — ⛏ Fish Boom FC
31 734 11:04 14:57 — ⛏ Fast Castle
30 709 10:18 22:12 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
5,395 6,310 1,345 300 13,350 13,410
5,700 5,618 1,085 300 12,703 13,428
3,925 6,884 1,865 15 12,689 13,794
4,800 6,526 1,030 0 12,356 12,981
4,460 5,118 735 950 11,263 11,785
5,595 2,871 1,865 850 11,181 11,164
5,640 3,693 250 100 9,683 10,371
4,555 4,135 460 0 9,150 10,474
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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