AoeStats
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Arena

509653467Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 60m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Franks · Hong Kong SAR China
957
+15
🇨🇳 Goths · China
955
+15
🇻🇳 Gurjaras · Vietnam
950
+15
🇹🇼 Celts · Taiwan
903
+16
🇹🇼 Vietnamese · Taiwan
978
-17
923
-15
🇹🇼 Teutons · Taiwan
919
-39
🇹🇼 Franks · Taiwan
893
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,197 11:55 19:26 35:15 ⛏ Fast Castle
35 2,132 11:11 15:27 34:53 ⚔ FC into Archers
35 2,100 10:12 14:03 34:00 ⛏ Fast Castle
33 2,030 11:47 15:24 32:27 ⛏ Fast Castle
32 1,961 12:03 18:10 31:47 ⛏ Fast Castle
27 1,621 10:36 15:05 33:06 ⛏ Fast Castle
15 915 12:41 17:51 36:21 ⛏ Fast Castle
14 845 10:46 14:53 29:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,175 29,360 16,365 4,130 82,030 95,484
35,060 18,535 23,475 4,350 81,420 124,458
32,260 26,985 13,320 2,900 75,465 91,142
33,600 25,015 9,005 5,350 72,970 96,714
28,475 12,830 11,270 3,650 56,225 67,111
20,215 20,260 9,230 1,900 51,605 54,051
20,470 11,040 12,195 1,600 45,305 67,375
16,245 16,560 9,835 1,500 44,140 57,001
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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