Arabia
504599447Analyzed1v1 RM
·
25d ago on Sep 5, 2026·
30m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GonzArg's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
-DH-
D
Feudal Age
11:11
vs 9:49
btm 17%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
31
vs 38
btm 34%
First military
13:18
vs 10:33
btm 21%
▼
Slow Feudal Age at 11:11 — slower than 83% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 12:00 of the first 30:00 — keep villagers queued
GonzArg
B
Feudal Age
10:11
vs 9:49
btm 39%
Castle Age
18:12
vs 21:49
top 9%
Imperial Age
29:58
vs 38:59
top 1%
eAPM
17
vs 38
btm 8%
First military
18:45
vs 10:33
btm 7%
▲
Fast Castle Age at 18:12 — faster than 91% of analysed players on Arabia
▲
Fast Imperial Age at 29:58 — faster than 99% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 18:45 (Knight) — later than 93% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 18:12