AoeStats
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QS Arena

503343985Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 59m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Koreans · United Kingdom
1535
+17
🇩🇪 Britons · Germany
1534
+17
🇪🇸 Wu · Spain
1521
+18
🇯🇵 Celts · Japan
1445
+21
🇲🇽 Khmer · Mexico
1686
-24
🇵🇪 Spanish · Peru
1634
-22
🇲🇽 Burgundians · Mexico
1530
-17
🇲🇽 Malay · Mexico
1384
-11
Player eAPM Actions Feudal Castle Imperial Opening
57 3,391 8:41 12:12 35:56 ⛏ Fast Castle
45 2,630 7:18 13:23 31:04 ⛏ Fast Castle
41 2,449 7:43 12:07 40:50 ⛏ Fast Castle
41 2,422 8:27 12:00 26:30 ⛏ Fast Castle
37 2,182 8:44 13:02 30:30 ⛏ Fast Castle
31 1,838 9:12 12:00 32:39 ⛏ Fast Castle
31 1,847 9:41 13:15 26:05 ⛏ Fast Castle
27 1,604 7:58 12:28 32:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,555 42,990 19,880 2,900 121,325 130,006
41,595 44,175 20,945 5,710 112,425 139,121
53,260 33,870 9,350 1,055 97,535 107,650
44,510 24,345 26,850 1,600 97,305 102,506
25,980 36,850 16,545 5,210 84,585 94,998
32,545 30,800 16,425 2,890 82,660 85,703
31,065 13,830 20,270 4,290 69,455 78,817
21,685 23,895 10,915 5,005 61,500 70,010
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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